


For all weapons – you can use the Backwoodsman 3 magazine to reduce crafting costs.For energy weapons – you can use the Science Expert perk to reduce crafting costs.


SPECIAL stats do not affect the chance to learn a mod (one of the most common myths in the game).Whether an item is modded or not does not affect the chance to learn a mod (although see note on Black Powder Rifle).The level of the item does not affect the chance to learn a mod.Mods are either "scrap to learn" or "learn from plan" – never both – see the plan and mod database below to understand which.This means that the fewer mods left, the chances of learning a mod will be lower.Each time you scrap a weapon/armor piece, the game will check the chance of learning all mods that you haven't learnt yet but you can only learn a maximum of 1 for each scrap.Each "scrap to learn" mod has a chance to be learned – this is hard coded in the game files and is not affected by SPECIAL stats.The calculator will also tell you what materials are required.Ī brief guide to scrapping is shown below: Remember – this is all RNG and so your experience may differ. In the spreadsheet, you can select a weapon or armor piece and it will tell you how many scraps are required on average as well as an indication of variability. The calculator is here: Scrap to Learn Calculator The aim of this post and the calculator is to share our understanding and enable you to collect enough materials to learn the mods you require. Scrapping weapons and armor is a fundamental part of Fallout 76 and how this operates is not always clear. Developed by the Plan Collectors, we bring to you the "scrap to learn" calculator.
